# Q. What is this file?
# A. This file contains options which allow you to configure your multiworld experience while allowing
#    others to play how they want as well.
#
# Q. How do I use it?
# A. The options in this file are weighted. This means the higher number you assign to a value, the
#    more chances you have for that option to be chosen. For example, an option like this:
#
#    map_shuffle:
#      on: 5
#      off: 15
#
#    Means you have 5 chances for map shuffle to occur, and 15 chances for map shuffle to be turned
#    off.
#
# Q. I've never seen a file like this before. What characters am I allowed to use?
# A. This is a .yaml file. You are allowed to use most characters.
#    To test if your yaml is valid or not, you can use this website:
#        http://www.yamllint.com/
#    You can also verify that your Archipelago options are valid at this site:
#        https://archipelago.gg/check

# Your name in-game, limited to 16 characters.
#     {player} will be replaced with the player's slot number.
#     {PLAYER} will be replaced with the player's slot number, if that slot number is greater than 1.
#     {number} will be replaced with the counter value of the name.
#     {NUMBER} will be replaced with the counter value of the name, if the counter value is greater than 1.
name: Player{number}

# Used to describe your yaml. Useful if you have multiple files.
description: Default Oxygen Not Included Template

game: Oxygen Not Included
requires:
  version: 0.6.6 # Version of Archipelago required for this yaml to work as expected.

Oxygen Not Included:
  ################
  # Game Options #
  ################
  progression_balancing:
    # A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
    # 
    # A lower setting means more getting stuck. A higher setting means less getting stuck.
    #
    # You can define additional values between the minimum and maximum values.
    # Minimum value is 0
    # Maximum value is 99
    random: 0
    random-low: 0 # random value weighted towards lower values
    random-high: 0 # random value weighted towards higher values
    random-range-0-99: 0 # random value between 0 and 99
    disabled: 0 # equivalent to 0
    normal: 50 # equivalent to 50
    extreme: 0 # equivalent to 99

  accessibility:
    # Set rules for reachability of your items/locations.
    # 
    # **Full:** ensure everything can be reached and acquired.
    # 
    # **Minimal:** ensure what is needed to reach your goal can be acquired.
    full: 50
    minimal: 0

  goal:
    # research_all: Complete all Research
    # monument: Build the Monument
    # space: Launch your first rocket
    launch_rocket: 0
    monument: 0
    research_all: 50
    home_sweet_home: 0
    great_escape: 0
    cosmic_archaeology: 0

  spaced_out:
    # Enable Spaced Out DLC
    'false': 0
    'true': 50

  frosty:
    # Enable Frosty DLC
    'false': 0
    'true': 50

  bionic:
    # Enable Bionic DLC
    'false': 50
    'true': 0

  prehistoric:
    # Enable Bionic DLC
    'false': 50
    'true': 0

  resource_checks:
    # Add location checks to newly collected resources
    'false': 0
    'true': 50

  cluster_base:
    # Choose your starting planet for Base Game
    # Names are based on the in-game name in planet selection menu
    # This option is ignored if you're using Spaced Out DLC
    terra: 50
    relica: 0
    ceres: 0
    oceania: 0
    rime: 0
    verdante: 0
    arboria: 0
    volcanea: 0
    badlands: 0
    aridio: 0
    oasisse: 0
    skewed: 0
    relicargh: 0
    blasted: 0
    custom: 0

  cluster:
    # Choose your starting planet for Spaced Out
    # Names are based on the in-game name in planet selection menu
    # This option is ignored if you're NOT using Spaced Out DLC
    terrania: 0
    relica_minor: 50
    ceres_minor: 0
    folia: 0
    quagmiris: 0
    metallic_swampy: 0
    desolands: 0
    frozen_forest: 0
    flipped: 0
    radioactive_ocean: 0
    ceres_mantle: 0
    terra: 0
    relica: 0
    ceres: 0
    oceania: 0
    rime: 0
    verdante: 0
    arboria: 0
    volcanea: 0
    badlands: 0
    aridio: 0
    oasisse: 0
    squelchy: 0
    skewed: 0
    relicargh: 0
    blasted: 0
    custom: 0
    random_classic: 0
    random_spaced_out: 0

  teleporter:
    # Enable resource checks on second planet, accessible via teleporter
    # This option doesn't do anything if you're NOT using Spaced Out DLC
    'false': 50
    'true': 0

  ###########################
  # Item & Location Options #
  ###########################
  local_items:
    # Forces these items to be in their native world.
    []

  non_local_items:
    # Forces these items to be outside their native world.
    []

  start_inventory:
    # Start with the specified amount of these items. Example: "Bomb: 1"
    {}

  start_hints:
    # Start with these item's locations prefilled into the ``!hint`` command.
    []

  start_location_hints:
    # Start with these locations and their item prefilled into the ``!hint`` command.
    []

  exclude_locations:
    # Prevent these locations from having an important item.
    []

  priority_locations:
    # Prevent these locations from having an unimportant item.
    []

  item_links:
    # Share part of your item pool with other players.
    []

  plando_items:
    # Generic items plando.
    []
